• Interact With Me

    Interact With Me

    How the way we interact with our devices is evolving

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  • Designing for Growth

    Designing for Growth

    Growth means a lot of different things however to the clients we work with, Growth usually means acquiring new users - and engaging them...

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  • Mobile game changers for the year ahead

    Mobile game changers

    2016 was a great year for mobile. We’re consuming more content on our devices than ever before way surpassing the desktop. As we enter...

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  • Social media is dangerous

    Social media is dangerous

    We are what we read online and I think this can be dangerous.

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  • Trading places, Innovator or Leader? Microsoft or Apple?

    Trading Places

    The age old battle continues. One is arguably slowing down in the innovation stakes and the other has just released the Surface. A true...

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  • Brand Concessions

    Brand Concessions

    The way customers interact with brands is changing. More and more customers are spending more time in fewer apps. Recent research says...

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  • Uber refocuses app for destination

    Uber refocuses app for destination

    Uber rolled out a major app redesign late last week, which is the most significant refresh since 2012. The new interface for the passenger...

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  • 70 Million Smartphones

    70 Million Smartphones

    The number of smartphones in the UK will increase by 13.1m between the end of 2015 and the end of 2018, according to the latest research...

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  • Beyond the screen: UX for IOT

    Beyond the screen

    When it comes to Internet of Things (IOT) devices, designing a user experience that engages users is one of the biggest challenges....

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  • The Pace of Mobile Growth

    The Pace of Mobile Growth

    Reading OperaWorks’ Q2 Report on Mobile, it says that In just three months, they’ve seen the time spent in apps per day by consumers jump...

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  • Designing experiences for 360 degrees

    Designing experiences for 360 degrees

    “Brands need to stop telling stories and allow their audiences to explore them for themselves,” says Abi Mandelbaum, co-founder of VR...

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  • iOS10: iMessage and Stickers

    iOS10: iMessage and Stickers

    With the release of iOS 10, iMessage Apps are here - the prospect of iMessage apps is innovative, interesting and powerful and they are...

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  • iPhone 7: Brands are the winner

    iPhone 7: Brands are the winner

    It is now almost a decade since Apple revolutionised the mobile market with the release of the iPhone’s first iteration. It tore up the...

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  • The near-future of banking is getting serious about mobile

    Banking is serious about tech

    Customers should be able to use better smartphone technology to do their banking, a statement written in the Competitions and Markets...

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  • The value of a consistent design language within digital design

    The value of design language

    A design language is a way to tie together a library of components or a range of branded products, in order to reinforce consistency, a...

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  • How UX and Human Sciences can come together – the utility of a Human Centred Design approach

    The human centred design approach

    UX or user experience can be considered as the process of improving the user interaction with a product or service, through enhancing...

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  • The changing role of the digital finance industry

    Changing role of the finance industry

    The finance industry is now waking up to the realisation that complacency will no longer suffice, as traditional banking services are...

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  • We're all designers, right?

    We're all designers, right?

    During a recent conversation with one of my Nice colleagues, let’s call him Chris, I was shown a website. Chris went on to show me an...

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  • How are millennials changing the travel industry?

    How are millennials changing travel?

    The millennial cohort is considered by many to refer to individuals born between 1980 and 1995, perhaps the first generation to be totally...

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  • Brands are finally taking to Apple TV

    Brands are finally taking to Apple TV

    The first iteration of Apple TV first launched in 2006. It boasted its own hard drive and composite cables to hook up to then-new SD TV...

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  • Mobile Experience doesn't come better than Pokemon Go

    Pokemon Go is an unmissable experience

    It’s insane. Pokémon Go has a whole generation utterly captivated. From the Japanese gymnast who has racked up a $5000 bill playing the...

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  • Mobile is enriching interaction

    Mobile is enriching interaction

    Mobile is seriously enriching the way we interact with consumers. Technology-enabled capabilities and practices are transforming are...

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  • Designing in the world of algorithms

    Designing in the world of algorithms

    People are strange. They decide to click here and there and everywhere. They create different profiles. Their behaviour changes depending...

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  • Success with mobile in Banking

    Success with mobile in Banking

    According to recent research, fewer customers today are looking to switch banks today than compared to 2012. This mean that the target...

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  • Apps killed the Television star

    Apps killed the Television star

    If further proof be needed that mobile apps are now playing a part of our everyday lives, data has recently been released on the size of...

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  • Visual Design is more than you think

    Visual Design is more than you think

    Visual design is more than making something look pretty. The general consensus being: if it’s beautiful, it’s good or if it’s ugly, users...

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  • Going Places: User Centricity in Travel

    User Centricity in Travel

    Your customer comes first. Simple. Recent research shows that 51.8% of travelers who book trips via digital means will do so using a...

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  • WWDC 2016 Roundup

    WWDC 2016 Roundup

    Tim Searle, iOS Developer at leading mobile agency Nice says “There is now a huge responsibility on developers to integrate more with...

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  • Lufthansa is transforming its marketing into a monetisation centre

    Lufthansa is transforming its marketing

    Lufthansa is on a journey to transform its marketing from what it describes as a cost centre to a monetisation centre as it looks to...

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  • Why does mobile personalisation matter?

    Why does mobile personalisation matter?

    It matters because your smartphone is intensely personal. Recent research shows that only 24% say they personalise on mobile devices and...

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  • The Rise of Mobile Messaging Marketing

    The Rise of Mobile Messaging Marketing

    Private messaging apps are growing exponentially: As it stands, more than 75 percent of smartphone users use a mobile messaging app at...

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  • Big on Mobile, Big on Data

    Big on Mobile, Big on Data

    Everything is connected. That’s the future as told to us by a large proportion of SxSW Interactive this year. From cars to fridges to...

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  • Mobile is the Future of Mass Market VR

    Mobile is the Future of Mass Market VR

    When Zuckerberg got up and hijacked Samsung’s MWC product launch to talk virtual reality, we knew then that the smartphone is the most...

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  • Progressive Web Apps

    Progressive Web Apps

    On 17th March, I attended the Google Progressive Web Apps conference in London. It highlighted a lot of cool mobile web features that...

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  • Learning from the start up

    Learning from the start up

    I’ve been working in mobile since 2010, which was two years after Apple launched the App Store and around the time mobile began to really...

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  • Forget Wearables, Hearables are now a thing

    Forget Wearables, Hearables are now a thing

    This year, instead of capitalising on the interest of wearables – or lack of – Sony has opted in favour of a reinvention of an old...

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  • International Women’s Day at Nice

    International Women’s Day

    To celebrate International Women’s Day, Karmarama gathered together an illustrious panel of women to talk about what has inspired them...

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